Regardless of what one thinks aboutStarfieldas a game, it’s a simple statement of fact thatits post-launch supporthas been quite stellar across the board. One thing that’s been left overlooked up until now, though, was its strange mod cap, which has now been lifted.

Specifically, while there’s an absolute glut of cool mods to choose from, ranging fromDune-themed planet conversionstoStar Warsdoohickeys, going all-in on player-made content would eventually lead to game-breaking bugs no matter what. Players quickly realized that this was due to a curious plugin load cap of 255 index entries in total. Some mods use up multiple indexes, which made it awfully easy to reach the cap and go well beyond it. That has now been resolved thanks to a new and unexpected beta updated forStarfield, which you too can access via the Steam beta update option.

Sarah Morgan in Starfield.

Starfield’s new beta update removes the mod cap, introduces “Flip Merge” option for ship-building

Now, if you’re a fairly casualStarfieldplayer, the odds are that thevast majority of this updateis going to go over your head, as it’s more technical than usual. Regardless, it isquitecrucial in the grand scheme of things, as it should now be way easier to push things further than ever before, plugin-wise. This is important not only for mods, but also for Bethesda’s own official Creations, DLCs, and expansion packs, as every single piece ofStarfieldcontent factors into its index limit.

Starfield‘s update 1.14.68 is even more impressive when you consider the rest of the improvements it makes to the base game:

Image via Questionthis

This is, naturally, just a shortlist of a fairly impressive list of fixes and improvements you can check out using the patch notes link featured above. It’s good stuff, and shows that Bethesda is more than keen on working on non-flashy stuff, too, when push comes to shove. After all, noteverythingneeds to be a REV-8 kind of addition, right?

It is curious, though, that we’re yet to hear anything concrete aboutthe hotly anticipatedDoomquestline that was shown off on this year’s Quakecon. Granted, it’s not like there’s not an immense variety of (arguably) must-have mods available already, so I shouldn’t complain too much on this front. With that in mind, if you’re aSkyrimandFallout 4modding veteran, odds are that you’re looking at the Nexus site for your modding endeavors. It just so happens thatStarfield‘s Creations UI is way,waymore popular this time around, so be sure to give it a whirl as well, even if you’re skeptical about it.

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