Recently I got another chance to talk to Nathan Fouts, ex-Insomniac developer and creator/developer of the stellar Xbox Live Community Games titleWeapon of Choice. Thelast time we spoke, the New Xbox Experience (and Community Games) had yet to launch. This time, we focused on things surrounding post-launch. Fouts and I touched on visual comparisons, large monsters with big teats, hotdogs, and his score for his game based on our review scale.

Despite the light-hearted nature of our conversation, Fouts did peg on something that many serious XNA developers are worrying about. Microsoft has yet to toss out any hard sale numbers for published Community Games. Fouts’, rightfully worried and excited about how his game is selling, expressed that the lack of data was “gnawing at [his] spine.” In a later e-mail, Fouts told me that there are a “myriad of reasons any dev would want to know how their game is selling,” and the big one for him is to determine if his company Mommy’s Best Games will “be able to keep making games or not.”

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Thankfully, it’s not all gloomy – just this morning Microsoft releaseda list of the best-selling Community Gameson Xbox Live Marketplace. Hard numbers still haven’t rolled out, but it looks as though that information could be coming soon. The “My Business” section (which will give payment information) for XNA developersis undergoing maintenenceover the next two days.

Hit the break for the full interview.

DESTRUCTOID:On the surface, the first thing a player will notice aboutWeapon of Choiceis its vibrant palette. What made you go with that? What is with the significant lack of brown?

Nathan Fouts:I think there are plenty of other games that have brown and grey nailed down tight. I wanted to take the player on more of aPatrick Woodruffetrip for a change.

Hell is Us gameplay reveal

What’s with that monster with teats?

That’s the ‘environmental spectacle’ for the first level. I wanted to really catch the player’s attention and having grown up around dairy cows, it seemed like engorged, alien teats was an obvious choice.

Black Ops 6 Season 5 Multiplayer Ransack Mode

Scale. One thing any gamer will notice aboutWeapon of Choiceare the massive boss monsters. What influenced you to do it that way?

I blended together influences of some old and some more contemporary games for a refreshing, ‘boss gazpacho’. ObviouslyContraand Treasure games have great boss fights but the constant hanging, climbing, and running on top of huge creatures fromShadow of the Colossusprobably influenced the broad design the most.

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

I’m really digging the approach to the characters and having to choose whom to save. I can also understand how that would be a sore point for a lot of players. Did you think there would be any frustration from the character selection and loss?

Thanks! Glad you enjoy it. The player only has to choose which downed Operative to rescue mid-level during that game session. Once you restart the game, all your rescued Operatives return. I think making the painful decision of which Operative to rescue is mitigated by the fact that players can permanently gain new Operatives once they successfully carry them out of the level, increasing their playable lives count.

PEAK Bing Bong plushie

What did you hope gamers would get out of the title?

I hope they just get to enjoy themselves for a while, shooting weird aliens in glorious 2D. I love shooting really weird aliens and wish there were more ‘absolutely bonkers’ creatures in games.

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Pretend you are tasked with reviewing your title. What score would you give it according toour reviews scale? What are the strong and weak points?

I’m not a reviewer for a reason. I am a rabid, insatiable, biased monster when it comes to certain genres, especially 2D shoot’em ups and run ‘n’ gun games. My keel is wholly uneven, but if I tried to right my reviewing ship, I’d putWeapon of Choiceat about a 7 or an 8.

Mei NERF gun in OW2

Strong points include:

Weak points:

IfWeapon of Choicewere a hotdog (complete with bun and dressed to your tastes) how big would it be? How quickly could you eat it?

Weapon of Choicewould probably be more like a mini-dog-medley on a Millefiori serving tray. There are several different wieners and buns with all sorts of condiments and flavors, which you’re able to take your time to savor. It even includes a delicious ice cream dessert if you happen to go off the beaten path.

Battlefield 6 vehicles combat

IfResistance: Fall of ManandWeapon of Choicegot in a fight, who would win?

Seeing how I worked onResistance, I obviously know it’s weakness—it can’t stand bright, varied colors—and I’d whisper this toWoCwhich in turn would flash the ‘ole ROYGBIV. AfterResistancewas blindly lashing out with Menials and Leapers, [WoC] would strike quickly with a Vengeance Missile to finish it off.

Several men standing and watching at an explosion in the distance in Battlefield 6.

In the form of a haiku, tell me what you think of the state of Community Games. Will it continue to grow? Will Microsoft have to revise its review methods?

I think Community Games can definitely thrive. The development community is amazingly mature, and strives hard to create polished games. With any starting system like this, it takes some nurturing and once Microsoft works out the kinks and more gamers start checking it out, I think it can grow strong.

BO7 key art

Fall germinationGames and democracy, here–Find them if you’re able to

Additionally, Microsoft has assured everyone, and I do believe them, that we will know information about number of copies sold of our games, but right now that’s gnawing at my spine.

Make games, make moneyWorking hard, you may enjoyQuarterly figures

What are the “kinks” for a developer with a game already published on Xbox Live Marketplace? Why hasn’t Microsoft released sales data to you? Were they supposed to?

Some developers have an issue with the four minute timed trial. There’s no consensus yet as to how to improve it but most are leaning towards wanting players to have more time with their game.

Various developers from other countries complain that their country isn’t allowed to develop and sell games yet. Fortunately, support for new countries is being slowly updated.

Microsoft made it pretty clear that they wouldn’t be able to provide sales data at launch to developers. They’ve not said why exactly but I assume it’s because they want to create a smooth, automated system rather than some quick and dirty method of telling everyone sales info. As of writing this, July 14, 2025, 8:58 PM, we don’t currently know any numbers forWeapon of Choice, but they’ve also made it clear they are working on it. It could be any day now!

There are a myriad reasons any dev would want to know how their game is selling, the biggest one being if we’ll be able to keep making games or not. We need to refinance our house soon and knowing if we’ll be doing that with Monopoly money or not would be great.

Recently, you were in the news becauseyouhatevideogames, especially Community Games. What do you have to say for yourself?

Hate videogames? More like love videogames so much I’m crazy enough to want to pay more for them!

If you had the power to change anything you wanted about XNA or Community games, what would it be?

I’d like to ‘Palin’ that answer by telling you aboutour new art calendarready in time for 2009! It’s filled to the brim with newly designed art of a dozen, disgusting aliens fromWeapon of Choice. It’s the perfect holiday gift for friends that enjoy staring at alien guts and glistening eyeballs.

Are you able to approach Sony withWeapon of Choiceand get it on PSN?

While there isa factiondevoted to making C# work on the PS3, I think there’s only a very, remote chance of portingWeapon of Choice.

Thanks a bunch for sitting down with us, Nathan. Is there anything else on your mind?

Did you know ‘materiel’ is a word? I’m pretty sure I would just think its ‘material’ misspelled, but maybe I just need to study up on my military terminology.

[Editor’s Note: After the interview was concluded, Microsoft did shoot out a list of the best selling Community Games. It doesn’t contain the amount of units sold, but it looks as though that information is coming soon. Over the next two nights the “My Business” section on theXNA development website(where creators will be able to check payments) is undergoing maintenance.]