Destiny 2’sThe Final Shapeexpansion is just a few days away, and alongside everything new coming to the game, the existing status quo will change. Some Exotic armor effects are due for tweaks, both to support thenew Prismatic Subclassand to adjust the meta as needed.
Bungie has been using the window up toThe Final Shape’srelease to highlight howDestiny 2would change. The studio has already detailed somenew Exoticsand what players could expect fromweapons in the new expansion, and now it’s showing the alterations being made to existing Exotic armor.

General changes
While most of the changes to Exotic armor affect the Class that can use the item, Bungie outlined a few alterations that would hit on a more global scale. The first of these is simple, but it helps meld more Exotic effects into the new Prismatic Subclass. Exotic effects that require a specific Subclass element will only need a matching Super inThe Final Shape. This opens up buildcrafting opportunities, as Prismatic won’t technically be any one element.
A welcome update to all Exotic armor is that the gear will support an Artifice slot inThe Final Shape. Traditionally, Artifice armor could only be earned in Dungeons on Master difficulty, but more recently, Bungie extended the offering to the Competitive PvP playlist. The bonus slot on this gear allows players to add a zero-cost +3 boost to any chosen stat. Guardians will be able to Masterwork Exotic armor as usual and then purchase the Artifice slot for 1 Exotic Cipher and 10,000 Glimmer.

Ammo Finder armor mods are also set to see a slight change. As they are, a player’s death resets progress toward another ammo drop, making reliable gains difficult for those who die frequently. Bungie is altering the effect to persist through death but compensating by increasing the number of kills to create an ammo drop. As another small bonus, the unique Raid mods only available on Raid armor will be free to equip inThe Final Shape.







