Also says the game is 200x bigger than Ground Zeroes
You know who else would appreciate seeing moreMetal Gear Solidgames on PC? Me. And a bunch of you too, I’m willing to bet. The more opportunities for people to play it, the better.
Speaking toGameSpotaboutMGS V: The Phantom Pain, designer Hideo Kojima said “PC, that’s my original background. I originally created PC games. A long time ago I didn’t want to rely on platforms to release games, so if people want it, I cannot make a formal announcement, but that is definitely something that I would like to do.”

Konami recently held a press event for theGround Zeroes, as you might’ve noticed over here withMax’s coverageof the lead-in game today. Kojima also spoke withIGNaboutThe Phantom Pain‘s length compared to the prequel, expressing concern that some players will complain about the former game being “too big to clear.” If it’s nottoo short, it’s too long, apparently.
He saidThe Phantom Painwill be “more than 200x bigger thanGround Zeroes.” I’m not sure what he’s basing that stat on, specifically, but Kojima added “we’ll have a lot of missions in there.”

Kojima wants a PC version of Metal Gear Solid 5: The Phantom Pain[GameSpot]Kojima Worried The Phantom Pain Is ‘Too Big’ to Finish[IGN]







