If you haven’t playedDear EstherorConscientious Objector, stop reading this and do so immediately. Not just because these two games bythechineseroomare tremendously interesting experiments in their own right, but because they’re honestly quite a bit better than thechineseroom’s latest attempt,Korsakovia.

WhereDEandCObent the rules of what first-person gaming can be and what emotions it can evoke —Dear Estheris utterly without challenge or conflict, andConscientious Objectoris entirely about making the player feel like dirt —Korsakoviafeels weirdly familiar. You run away from bad dudes in a linear, darkly-lit environment while navigating some fairly difficult platforming sections and a few jumping puzzles. Whether that sounds good or bad is up to you.

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Personally,Korsakovia‘s basic gameplay makes my least favorite game from thechineseroom yet, but its dedication to merging its creepy atmosphere with a wildly interesting story keeps me coming back. How interesting, you ask? Consider your role: you play a mental patient who has gouged his own eyes out.

Granted, I haven’t actually finished it yet. It’s way,waytoo frigging hard to figure out where you need to go at any given time — after my second time getting completely lost, I got so irritated I shut the game off. Still, though, the story and atmosphere alone are worth the price of entry (which is free, assuming you ownHalf-Life 2: Episode Two). Get ithere.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover