Get to know the people that make great videogames

Two week’s ago on Sup Holmes (now oniTunes), we welcomedMolly Carrollto the program. Molly used to be a big part of the Dtoid Forums community before moving on to become community manager at Chucklefish (Starbound). We talked about how Molly got into the game industry, the role that she plays in the development ofStarbound, how to develop and maintain a passionate and creative community around your game, the stuff that happened when theMighty Number 9community manager was announced, her pending move to England, and a lot more.

Outside of her work at Chucklefish, Molly’s been working on smaller games with a development collective calledOwl Cave. With games likeRichard and AliceandStarboundalready under her belt, it’s pretty clear that Molly’s going to have a long and fruitful career in the game’s industry. I’m glad I got to know her now before she ends up sheltered away from shows like Sup Holmes by some big publisher. It’s going to be fun to see what she does next.

Article image

Thanks again to Molly for appearing on the show, and tune in to Sup Holmes live at 1pm PST/4pm EST today when we welcome legendary adventure game developer Jane Jensen (King’s Quest VI,Moebius,Gabriel Knight) to the program. It’s going to be one for the books.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover