The overall best fit

[Image credit:Mike Lambert]

I’ve long been of the opinion that the relationship between a person and a videogame is similar to the relationship between a person and another living being. It’s part of why you see people fiercely defend their favorite games, like they would their friends or family. It’s undeniable — we form two way relationships with these things. I first picked up on that back whenLittle Computer Peoplelaunched on the Commadore 64, though the idea didn’t really solidify in my mind untilNintendogswas released on the Nintendo DS.

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The idea of reviewing a videogame like it is a static, concrete product is similar to the idea of reviewing a person via some testing method or other wholly “objective” assessment tool. It can’t ever be totally accurate. There will always be some subjectivity in there. More so, trying to diminish the importance of the personal relationship between two things, be they a game and person or a person and a person, causes you to bypass the most interesting stuff. We can’t ever completely separate our unique perspectives from out assessment of videogames, so why not embrace them?

That’s what we did with this year’s Game of the Year Awards. While we worked to do a some analysis on why theworld design,multiplayer design,mechanics, andnarrative designof various games were particularly impressive in 2014, the truth is we don’t really understand why we love certain games, just like we don’t always understand why we love certain people. We just do. They fit with our brains and make us feel right.

A battle scene in Battlefield 6 Open Beta

Here are some of the games we loved the most in 2014. Don’t forget tovote for yours!

[NOTE: Re-releases of games that contain minimal new content, incomplete products like Steam Early Access titles, and episodic titles that are not fair to asses as stand alone experiences were not eligible for this year’s awards. Due to time constraints, games released in December 2014 were also not eligible.]

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GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

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Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.