And it’s also just calledSkate

Electronic Arts and developer Full Circle hosted the first of a new video series about its upcomingSkategame today. Alongside confirming it’s simply calledSkate, the team confirmsSkatewill be a free-to-play live-service game.

The new episode of “The Board Room” goes into detail about the upcoming model for the newSkate. (NotSkate 4, by the way.Skate, period.) It’s targeting PlayStation, Xbox, and PC, and will be both cross-play and cross-progression.

Skate free to play

Skatewill also be free to play. The team outlines four rules they have for their monetization: no pay-to-win, no map areas behind a paywall, no paid loot boxes, and no paid gameplay advantages.

In an interview withThe Verge,Skatehead of product management Isabelle Mocquard says microtransactions in the game are “primarily” going to be for cosmetics and convenience.

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“I want it to be very clear that it’s not a pay-to-win game,” Mocquard tells The Verge. “There won’t be any gameplay areas hidden exclusively behind a paywall. Players won’t be able to buy any gameplay altering advantages.”

TheSkateteam is planning on things like seasonal drops and live events, though it is still exploring options. Mobile is also an option the team is currently investigating.

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Skate collaboration

Another feature the team talks about in this new update is CollaboZones. These let players collaboratively build areas that appear in other players’ worlds. It’s got a lot of potential for chaos, that’s for sure. Giant ramps, slides, and sheer chaos seems like it fits theSkatebill.

No release date has been set yet. Theteam is extending out invites for theSkateplaytest though, to get more players into the early look at this new skateboarding game. Just make sure you’re opting in through proper channels, andnot any sketchy websites.

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